Starting with the G80 (Tesla architecture), the base unit was the so-called CUDA core, capable of performing both floating point and integer operations. Thus, both the efficiency of the execution units and the number of TPCs in the chip increase, with a comparable number of FP32 units important changes have also taken place at the most basic level. And it was he who underwent many changes: the tendency towards a decrease in the number of FP32 devices continued: in Kepler there were 192 of them, in Maxwell and Pascal their number was reduced to 128, and Volta and Turing offer 64 each. The chip consists of a Graphics Processing Cluster (GPC), which are split into a Texture Processing Cluster (TPC), and the base unit is still the SM multiprocessor. Globally, the Turing architecture is similar to its predecessors. We will tell you about all this in more detail. It does not have the same number of FP64 actuators, but adds new specific actuators and saved tensor kernels. Turing, in turn, looks like a development, or rather even an offshoot of Volta. Therefore, fans of computer games could get acquainted with this video card and architecture mainly through reviews on the Internet. You Might Want To Read This: Review and testing of video cards for laptops AMD Radeon R5 M230: Test | Specs | CPU | ConfigĪ little later, video cards of the Quadro and Titan families using this chip were presented, but even there the cost of solutions, starting at $ 2999 for the Titan V, scared off even very wealthy enthusiasts. All this makes the purchase of more productive and expensive video cards meaningless for the bulk of players. On the one hand, performance is limited by the processor, on the other, by the monitor resolution. Thus, an ordinary user, a fan of computer games, is squeezed from both sides. At the same time, in the statistics of Steamit can be seen that more than half of users (~ 60%) use monitors with a resolution of 1920 × 1080 pixels, and users with monitors with a resolution of 2560 × 1440 pixels or higher – only about 5%. Therefore, it is not surprising that when testing video cards, there was a tendency to move to ever higher screen resolutions and heavy anti-aliasing modes. Unlike central processors, the performance of video cards, which obeys other laws of development, has not stood still and has grown steadily with each new generation.Īnd more and more, the performance of the new generation of GPUs was limited by the central processor. Even the debut of AMD Ryzen, which later became very popular, could not qualitatively change something in this matter. The noticeable performance gains from each new generation are a thing of the past. It’s no secret that in recent years, the performance of processors in typical home tasks and games has been marking time.